Troikatober: Into Troika!

Some of you might know that I’m a huge, huge, HUGE fan of Into the Odd. In all honesty, I do think that Troika! and Into the Odd are the best game systems around – this also includes my own rules-lite rpgs. (The GLOG clocks in at third place).

Today, I’d like to show you my ideas on converting Troika! backgrounds (player characters) to Into the Odd – and vice versa. This has been totally NOT playtested, so tread carefully.

Troika! Stamina Into the Odd STR
14 3
15 4
16 5
17 6
18 7
19 7+1d6
20 14
21 15
22 16
23 17
24 18

Troika!
Skill
Into the Odd
DEX
4 D6+3
5 10
6 10+1d8
Troika!
Luck
Into the Odd
hp
7 1
8 2
9 3
10 4
11 5
12 6

Advanced Skills: to use them in Into the Odd, simply make a save against the most appropriate stat and use the Skill number as stat modifier.

When converting from Troika! to Into the Odd, roll 3d6 for CHA/WIL.

An example:
I have a Troika! lansquenet with Skill 4-Sta 22-Luck 10. His Advanced Skills are 2 Greatsword Fighting, 2 Pistolet, 1 Run, 1 Fist Fighting and 1 Astrology.
Let`s convert this character to Into the Odd:
Stamina 22 is STR 16. Skill 4 means I have to roll 1d+3 to determine DEX; I roll a 2, so I have DEX 5. Luck 10 translates to 4 hp. I roll 3d6 for CHA and get a 9. The ItO lansquenet looks like this: STR16-DEX5-CHA9-hp4

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