Dudes, I’m PSYCHED.
We’re playing Shadowrun 1e soon. And not any old oneshot, but we’re starting a campaign, brothers and sisters. Like, a meet-once-a-frigging-week-and-just-play-the-same-game campaign!
Chumskis! This is historical.
It’s been years, really years, since I refereed a long campaign. I’m not talking about mini-campaigns, here, either. What I mean is an honest-to-the-gods long-time campaign. I have refereed so many one and two-shots over the last decade that I’ve lost count.
And that means: They were NOT good. Ho-hum. Mediocre. Off-the-wall-affairs without soul. Like yucky quickies in a run-down Walmart restroom, nothing to write home about.
Noism started it, and soon after, James of Grognardia eternal fame followed suit: We need long campaigns. We NEED them. Be honest to yourself: Where does the vast majority of your gaming memories come from? The war stories, the knee-slappers, the hey-guys-do-you-remember-whens? I bet most of those stories come from a campaign you played in. Not some nameless one-shot.
So, we’re playing a Real Campaign again, thank the Gods.
And it’s Shadowrun 1e, of course. OF COURSE!
In closing, let me quote a description of first edition Shadowrun I read on rpg.net, ten years ago. I think it fits. Very well, I might add:
YES, chummers! YES!