Cyberpunk: Why Hardwired is the real 2020 for me

For many years I have been using the Hardwired source book for Cyberpunk 2020 (2013). I also bought the novel by Walter Jon Williams, many years ago. Williams also wrote the sourcebook. Great read, and absolutely recommended.I like the world of Hardwired much more than the standard background of Cyberpunk 2020, not only because Williams describes … Continue reading Cyberpunk: Why Hardwired is the real 2020 for me

minimalAmber: playing Amber Diceless WITH DICE (ha!)

minimalAmberNorbert G. Matausch1. Creating characters1.1Choose your character class. The number in parentheses is the number of specials you may pick. Then, determine your Attributes.Prince of Amber(2): I walked the Pattern, I understand Shadow Technology, I have Shadow Resources, I have a Sword that never gets lostPick one or roll 1d4: 1 Strong as an ox; 2 Tough as nails; 3 Master of Warfare; … Continue reading minimalAmber: playing Amber Diceless WITH DICE (ha!)

Thundarr! …and how easy it’s to play him in proto-D&D games

I love playing with rules that are older than D&D. Chirine ba Kal calls them "pre-school" rules, I prefer to call them proto-D&D, though they don't resemble D&D as most of us know it; names are smoke and mirrors, anyway. One thing that especially the old guard of roleplayers criticizes frequently is that most modern … Continue reading Thundarr! …and how easy it’s to play him in proto-D&D games

Alternative Combat rules for OSR games and other level-based rpgs

(Taking inspiration from Risus)Each combatant rolls (Level)d6. Adjucate monsters and npcs: What Level equivalent do they have?If you’re a fighter, add 3d6. Aggressive monsters do so, as well.Add 1d6 for any other advantage you have in combat.Roll your dice against the opponent’s dice. Look for the single highest die. Compare with the opponent. If you’re … Continue reading Alternative Combat rules for OSR games and other level-based rpgs