Before Gary Gygax published DnD in 1974, there already were people playing roleplaying games. Back in the days, the distinction between rpgs and wargames (“kriegsspiele”) was non-existent. It was a fresh, fun, and freewheeling kind of game, and rule systems that players could build their houserules on simply hadn’t been created yet. So, each group wrote their own rules and rulings.
The Landshut Rules aim at exactly that kind of game. With the Landshut Rules, you can play on any world of your imagination.
Download The Landshut Rules
And if you’re interested in diceless roleplaying:
Ready-to-play hacks:
- The 5-part series of blog posts that started the the Free Kriegsspiel Revolution Discord server and the Landshut Rules: https://darkwormcolt.wordpress.com/2018/10/play-worlds-not-rules-juggling-ideas.html
- Play Apocalypse World with the Landshut rules
- Awesome is Good, my post series on diceless, image-based FKR gaming.
- An interview with my friend Bob Meyer, one of Dave Arneson’s original players
- Bloodstone (and Bloodstone Redux) was one of my first FKR games
- Play Bound for Glory, my FKR hack of Dungeon World
- Play Car Wars Classic Chapter 4 (the rpg rules) with the Landshut Rules
- Play Cyberpunk 2020 with the Landshut Rules
- Play in the wild, true/untrue world/unworld of Discordianism!
- Play my latest version of FKR-style Original Dungeons&Dragons, with hit points and variable damage. You might also want to play this version here: D&D whitebox edition.
- Play The Dark Eye (Das Schwarze Auge) FKR style.
- Create a Freeway Warrior character and his/her vehicle; you know how to play Mad Max, don’t you?
- Play the GLOG with the Landshut rules.
- Play Fairy Tales with the Landshut rules.
- Play Hong Kong Action Theatre! with the Landshut rules.
- Play Into the Odd with the Landshut Rules
- Add mixed successes to your Landshut game
- Play The Opal Houses of Van-Karal, my random-based fantasy FKR game
- Play Rifts with the Landshut Rules.
- Play Risus with the Landshut Rules.
- Play the the Rules Cyclopedia with the Landshut Rules.
- Play Shadowrun 1e with the Landshut Rules. Or use my DOSPunk rules here.
- Play Simple Feng, my Landshut Feng Shui hack.
- Play the Transmetropolitan comic here.
- Play my Traveller-like game “FKR-Trav“
- Play Troika! with the Landshut rules.
- Play Twilight:2000 and similar games with my United We Stand rules.
- Use Active Armor Rolls for more tension in your FKR fights.
- Play Veil 2020 with the Landshut rules
- Play Warhammer with the Landshut Rules (click here for the latest incarnation of the rules)
- Play Whitehack with the Landshut Rules
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Some of you know of my brave forays into the primeval ages of roleplaying. As a result of these beautiful journeys, I finally formulated our homebrew rules. I call them free kriegsspiel rules because that’s what they are, effectively.
Still, I feel they deserve at least some kind of reference, a name that tells others where they originated from. So, I decided to stay traditional and name our rules after the place they come from: Landshut, the Lower Bavarian town I was born in. The Twin Cities had and still have their Twin Cities gamers and several variants of Twin City rules, and now Landshut has its Landshut rules, and I think it’s fitting.
I'm sure that's a perfectly fine set of rules for what you want to do. So all well and good, but I wouldn't call them \”Arsonian\”. I do see a few nods to Weseley's Braunstein methods, some Tony Bath and some of what Bob Meyer does, but nothing I can point to that relates to any method of Arneson's except, I guess the general sense that rules shouldn't constrain a game.
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How do you handle xp and advancement with the naked landshut rules? I assume one would utilize some sort of milestone system.
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Hey! Yes, we use milestones, or 'dramatic appropriateness', i.e., characters level up when it feels appropriate.
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What are you, the Arneson police?
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