Take a short synopsis of any published rpg module. For instance, I, being German and all, choose the German old school (1985) fantasy module “In den Fängen des Dämons” (roughly, “In the clutches of the Demon”). Write down or copy the plot segments, a few sentences for each. Write down the npcs and their relationships to each … Continue reading Technique: Pidgin Adventures
Month: April 2020
Mixed successes in The Landshut Rules
So you'd like to have mixed successes in your Landshut game. I get it. So please let me introduce the Dilemma Die. I've been using it for many years, in all kinds of games. The Dilemma Die is also a rule I use in minimald6, my other freeform rpg.How does it work?The DD is a … Continue reading Mixed successes in The Landshut Rules
Sorcerers & Sellswords: Hacking the rules II
My last post hacked the game rules of S&S by introducing two new attributes, and switching the dice system to roll on-or-under.Now, let's go one step further and simply drop the stats. Sorcery is gone, and Swords is history, too.Creating a character now means choosing a Style and a Calling, a Goal and a Name. … Continue reading Sorcerers & Sellswords: Hacking the rules II
Sorcerers & Sellswords: hacking the rules I
Ray Otus is creating beautiful games. One of them is his weird-fantasy hack of John Harper's Lasers & Feelings, called "Sorcerers & Sellswords". You know I'm a total sucker for rules-lite games, but something always kept me from fully embracing the awesomeness that is S&S, or the source, L&L.It ISN'T the fact that all dice … Continue reading Sorcerers & Sellswords: hacking the rules I
Expanding Landshut games: add cards
The Landshut Rules are rooted in fiction-first gaming – even if their grandfather, the Braunsteins and Dave Arneson's Blackmoor, were invented by wargamers. My role model for gaming is Prof. MAR Barker, the inventor and author of Tekumel, and his way of roleplaying or refereeing:The "Perfected Rules", Prof. MAR Barker's roleplaying rules, are at the … Continue reading Expanding Landshut games: add cards
Regarding: the Landshut Rules
Art: You know who (John Blanche)So, my Landshut Rules are picking up speed, and I LOVE that.And you guys are houseruling away, which is also cool.Personally, I'd keep it very simple: Handwave, and handwave a lot. Not sure how much damage a dragon does? Well, do the player characters know? Of course not. So, feel … Continue reading Regarding: the Landshut Rules